Line Two
/ THE PITCH
One night a girl finds a small glowing piece of the Moon in the garden. While it stays on the ground the night starts to go out: stars fade, owls cannot sleep, and children’s dreams begin to tangle. With a frightened night creature for company she sets out to put the shard back before the longest day arrives.
Format
Animated feature, 92′
Audience
Family
Stage
Look locked, first shots out
Origin
Take42 Original
/ OVERVIEW
Smooth cinematic 3D and a night that stays warm. The brightest thing in almost every frame is the shard itself, so the light has a source you can point at and everything else is read by what it touches: wet leaves, cloud roads, the fur of a small animal. Clean glossy surfaces, as far from the felt of the first show as the pipeline can take us.


/ FINDING THE LOOK
The manner is not described in words, it is picked. One prompt fans out across the whole style bank in five passes, sorted by family: anime, cartoon, volume and material, print and graphics, photo and render. The seed is fixed at 42 for every branch, so the only thing that changes between two frames is the LoRA. The run comes back as contact sheets, two finalists go through the same shot, and one of them becomes the film.




/ ONE ACTION PER FRAME
A feature is boarded the same way a scene is: plain text in, a set of shots out. Each frame is computed twice — first the action, edited from the frame before it with the camera untouched, then the angle, run through a separate branch that only knows directions, heights and shot sizes. Mixed into one instruction the story moves and the camera does not, and a whole sequence reads as a single held frame.
/ THE SHOTS






/ BEHIND THE LINE
The Pipeline
Style search / one prompt / the whole LoRA bank / five families / seed 42 Look / cinematic 3D / one light source in frame / warm night Frame / Flux 2 Dev / 1344 × 768 / cfg 1 / euler simple Backup frame / Qwen Image 2512 / Boogu / Krea 2 for contrast Character / passport frames / identity edit on the same base Story / Claude Opus 5 / one action per frame / a fixed camera vocabulary Board / Qwen Image Edit 2511 / angles LoRA / 4 steps Manner return / second pass on the base model / denoise 0.35 Motion / MiniMax H3 / first and last frame / 24 fps / 5 s Backup motion / LTX 2.5 / first and last frame Upscale / SeedVR2 / stills and video in separate passes Voice and sound / ElevenLabs / mixed outside the graph Grade / DaVinci Resolve Runs on / ComfyUI / one RTX 3090 / 24 GB Team / five people hold the core / twelve roles run an episode
